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A wandering knight and a boy with a secret cross Westeros a century before Game of Thrones, where tournaments and chance meetings turn dangerous.
A 14th-century boy from a sarugaku troupe can't see why anyone dances, until one performance upends his doubts and sets him toward an art that will outlive him.
A nine-tailed fox's hunt for a fugitive demon draws her into a web of rival agendas and a contested divine power.